Starfield launches for Xbox Series X/S and PC on November 11, 2022. We’ll rocket to a bevy of planets in what Bethesda production and studio director Ashley Chang aptly calls “ a Han Solo simulator.” In any case, as the newest member of “Constellation” – an organization of explorers – you’ll travel throughout the system (and possibly beyond?) to unearth the very secrets of the universe … or die trying, I suppose. It’s more of a micro look at Bethesda’s approach to their games, their stories, and their open worlds. If there are any alien species in the works, I wonder what they’ll bring to the table. Instead, you can take a look at Starfield in a very different fashion, with a behind-the-scenes look with game director Todd Howard, studio director Angela Browder, and art director Matt Carofano. In fact, despite the uneasy peace, the Settled Systems are riddled with danger, from marauding space pirates to fanatical religious zealots. This bloody struggle later came to be called the “Colony War,” and the carnage left in its wake is still felt today. In 2310, the two largest/primary factions in the Settled Systems – the United Colonies and the Freestar Collective – were at war. “In a relatively small pocket of the Milky way in an area that extends outward from our solar system for approximately 50 light-years.” Pagliarulo continues, delving into events that take place long before we (and our player character) enter the fray. “Our game is set in the year 2330,” Pagliarulo began. Bethesda design director Emil Pagliarulo narrated the new, informative Starfield clip while concept art provided visual context.
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